Experimentele sunt creaturi mixte făcute de Dr. Jumba Jookiba combinând ADN de la extraterestri cu al lui ADN.El poate modifica ADN-ul făcând experimente fantastice. Poate adăuga alte elemente non-genetice făcându-le magnifice. Cele mai importante experimente masculine sunt Stitch,Ruben,Evile,Leroy. Cel mai important experiment feminin este Angel. Nu toate experimentele au obiecte atasate. Există un experiment care nu e făcut din alte resurse de ADN de cât de la Dr Jumba Jookiba. Există si experimente secrete făcute după Leroy cu ajutorul computerului. Cele cât de cât cunoscute sunt  Squirrel Expriment 630 si Heinz Sweinz. Grupele cu molecule elementare 700 sunt pentru protecție si apărare, grupele cu molecule elementare 800 sunt optimiste, iar grupele cu molecule elementare 900 sunt nova-experimente. Din păcate nu știm prea multe despr experimentele făcute de după Leroy deoarece Heinz Sweinz ar putea fi doar o glumă, un experiment fictiv sau ceva non-experiment non-viu. Deasemenea funcțiile grupelor de experimente 800 si 900 sunt probabil inventate deoarece au fost făcute pentru că derivă oarecum di cuvinte dar cel mai probabil nu există aceste grupe, iar șansa de a fi un experiment după ipoteticul Thesaurus 1000 (probabil fictiv) este  aproximativ 1  (prin adaos adică mai mult de 0,1 cu puțin) la 100 . Totuși credem că este fooarte probabil să mai existe niște experimente după 630 și destul de siguri că există experimente după 700 (vreo 3,7,10 e cel mai probabil datorită unui document necanonic care spune că Stitch s-a luptat cu experimente de grad 700 adică cel puțin 2-3). Despre Squirrel nu suntem siguri dacă există dar totuși suntem aproape siguri că există un 630 și este verde (dar nu neapărat Squirrel). Vom vedea mai jos un tabel aproape complet în engleză. Este bazat pe perfectul canon care precedă 2010.

Num Pod Color Poreclă ("nume) Scurtă descripție Si-a dobândit gratia în episodul istoric
Diverse Diverse Diverse Creaturi genetice făcute de Dr Jumba Jookiba Leroy and Stitch
001 Blue [[Shrink]] A small purple experiment with a white lower jaw and chest, three wobbly legs, two stubby little arms and two floppy antennae with two rings on each antenna. Designed to zap a green ray from his antennas to change the size of objects. His picture appears on the wall of Jumba's lab in Leroy & Stitch, along with several other pictures of Jumba and Dr. Hämsterviel's early accomplishments. Leroy & Stitch
002 Purple [[Doubledip]] A purple opossum-like experiment with two light purple stripes on the back of his ears, beady eyes and an orange nose (In Leroy & Stitch, his nose is dark purple). Designed to double-dip food. His one true place is with Mrs. Hasagawa as one of her "cats". He somehow changed in size in Leroy & Stitch. 220, Leroy & Stitch
003 Howcome Leroy & Stitch
004 Squawk Leroy & Stitch
005 Truxx Leroy & Stitch
006 Percy Leroy & Stitch
007 White [[Gigi]] (also known as "Yapper") She is a white Shih Tzu-like experiment with a purple bow. Designed to annoy people with her constant barking. She behaves like a typical "good dog": does tricks, licks her owner's face, fetches the morning paper, etc. Because of her appearance and behavior, 007 was adopted by Mertle and wasn't recognized as an experiment until Jumba saw her. Her episode is named "Yapper" after the nickname Lilo gave her, but she is officially "Gigi" on the experiment name list in Leroy & Stitch. Her one true place is with Mertle as her pet. In Leroy and Stitch, it is revealed that she can speak English very well. At the end of the movie, Mertle joins Lilo and Stitch's ohana because Gigi wants to be in it with the rest of Jumba's experiments. She is voiced by Tress MacNeille. 108, 118, 209, Leroy & Stitch
008 Carmine Leroy & Stitch
009 Red [[Pop]] Leroy & Stitch
010 Green [[Felix]]/Oscar A green anteater-like experiment with a small body, mouth, arms and legs, a thin tail with a brushy fuzz at the end, a vacuum-like trunk that can fire lasers, dark eyes, short ears, and three dark-tipped spines. Designed to sterilize, disinfect, and clean everything in sight. However, he had a problem with doing these tasks: he threw anything away, assuming it was trash, and tried to "sterilize" anyone, assuming they were germs. 010 was upgraded to try to be less of a neat-freak. Instead, he turned into a dirt-maker (renamed Oscar), so Lilo gave him to Gantu. Gantu sent 010 to Hämsterviel, who didn't like him and sent him back. Gantu set him free, and Lilo and Stitch found him. Later, after he was upgraded, they sent him back to Gantu, who sent him back to Hämsterviel, who sent him back to Gantu when Woops almost broke his cover. Felix/Oscar was rescued later in "Snafu." The only thing that 010 can say with both of his upgrades is dirty but with Felix he says it disgustedly while with Oscar he says it happily. Both of 010's names are a reference to the main characters of The Odd Couple. He is voiced by Tress MacNeille. 131, 224, 226, Leroy & Stitch
011 Inkstain Leroy & Stitch
012 Antitherm Leroy & Stitch
013 Furry Leroy & Stitch
014 White [[Kernel]] A tan gourd-shaped experiment with a large opening at the top of his head. Designed to pop popcorn. His one true place is in a movie theater. Was mentioned in "Angel" when Jumba said "624 is harmless early experiment. Designed to...pop popcorn for Jumba's movie night." Leroy & Stitch
015 Ruggles Leroy & Stitch
016 Malt Leroy & Stitch
017 Lidds Leroy & Stitch
018 Puck Leroy & Stitch
019 White Clumsy Seen in pod form in Stitch! The Movie. Pod says 19 instead of 019. Function unknown. Leroy & Stitch
020 Red [[Slick]] A fast-talking, pink experiment with a resemblance to Jumba and Cannonball (520), but with a smaller face and two ebony-black eyes who wears a straw boater hat and bowtie, carries a cane, and acts as a salesperson who never turns down a customer. Designed to be able to sell anything to anyone. Lilo used him to get ahead in the chocolate bar selling contest/fundraiser, but Mertle took him. When Lilo took him back, Mertle took him back again. Lilo tried to take him back once more, but found out Mertle sold him to Reuben. Slick was rescued, but Lilo had to give up the contest by giving her last chocolate bar to Gantu as a swap for Slick. His one true place is at a fundraiser, following which he began working for charity, not profit. Slick was one of the experiments Lilo turned to for the capture of Ploot, but besides selling her an umbrella that she later used against Ploot, he didn't/couldn't help. He is voiced by Jeff Glen Bennett. 205, 217, Leroy & Stitch
021 Green [[Twang]] A yellow rabbit-like experiment with blue fluff in his ears. He is very manipulative and sly. Designed to absorb likeness and popularity to mutate through three forms. The first is described above, the second is similar to the first but has four arms, is larger, and is much more buff. The third is an ugly, snot-green figure with only two arms, and a huge purple nose. He can switch back to her first form after he's been the second. He is extemely intelligent and specializes in the flute. Leroy & Stitch
022 Purple [[Hertz Donut]] A dark-green, seahorse-like experiment with lips shaped like a donut. He is designed to shoot donuts out of his mouth that restrain movements. Leroy & Stitch
023 Cyclo Designed to spin at high speeds making you feel dizzy. Leroy & Stitch
024 Purple [[Hamlette]] An experiment designed to turn objects into ham. She was activated when Mrs. Hasagawa's cats were activated, as indicated by Gantu's experiment computer, but did not physically appear in the episode. She was referred to in Remmy when Pleakley said, "Is that the one that turns everything into ham?" 215, 220
025 White [[Topper]] A small yellow star-shaped creature with a little antenna on his head. Designed to be a beacon to signal the alien attack fleet, but the official Disney website states his purpose is to keep people awake with his bright light. Topper is given to a little girl as a Christmas present, then placed atop the local Christmas tree and emits a light so bright that aliens from other galaxies can see him from Earth. His number is likely a reference to Christmas Day (December 25). He is voiced by Tress MacNeille. 114, 132, Leroy & Stitch
026 Pawn Leroy & Stitch
027 Plushy Leroy & Stitch
028 White Lori Leroy & Stitch
029 Yellow [[Checkers]] A yellow centipede-like experiment that sits curled up like a crown on people's heads. Designed to make his wearer a king or queen by hypnotizing those around them, with the exception of other experiments. The victims retain their normal personality while under its control, and the effect immediately wears off once Checkers is removed. Lilo first donned him, but her good intentions got many people arrested by Mertle for being "troublemakers" when they accidentally disobeyed Lilo's rules. When Lilo decided to step down, Gantu took Checkers and was in power until Stitch gathered several experiments to help overthrow him. 207, Leroy & Stitch
030 Green [[Vialet]] A smaller purple Gotchu (031)-like experiment with two pincers instead of four and a dragon-like tail. Designed to turn everything a vulgar shade of purple. Leroy & Stitch
031 [[Gotchu]] An orange lobster-like experiment. Designed to run around and pinches things with his four pincers. His one true place is with Mrs. Hasagawa as one of her "cats." 220, Leroy & Stitch
032 Green [[Fibber]] A small orange experiment with small body, arms and legs, a large head with dark orange mark on the forehead, little antennae, a little mouth, a round nose, black eyes and four ears. Designed to detect lies. When a lie is told, he beeps loudly and the pattern on his forehead lights up. The bigger the lie, the louder he beeps, and the brighter the pattern lights up. Fibber was captured by Gantu, but rescued by Lilo and Stitch in "Snafu." He was also part of Pleakley's E.A.R.W.A.X. group in "Spike." Which was a blooper in the episode since he was captured by Gantu at the time. He is voiced by Jeff Glen Bennett. 113, 201, 224, 226, Leroy & Stitch
033 White [[Hammerface (also known as "Hammerhead")]]]] A blue dinosaur-like experiment with short forearms and a thick tail and legs. Designed to drive in nails around Jumba's house with his hammer-shaped head/face, but at times he will pound living things. He was bought and trained by Gantu, turned into an army of 100 weaklings by Dupe, and rescued by Lilo's rescue team in "Snafu." 033 was called "Hammerhead" by Pleakley in "The Asteroid". In "Stitch! The Movie", his number is 124. 109, 126, 213, 215, 224, 226, Leroy & Stitch
034 Splort Leroy & Stitch
035 Philip Leroy & Stitch
036 Green Poki A small yellow and brown opossum-like experiment with a spiked tail. Designed to poke holes in liquid containers. Was seen in "Shoe." 203, 215, Leroy & Stitch
037 Snipper Leroy & Stitch
038 Plats Leroy & Stitch
039 Atlas Leroy & Stitch
040 White Backhoe A gray mole-like experiment with large black claws. Designed to scrape up vegetation, and is also an efficient digger. He was part of the "rebellion" in "Checkers," and he dug the pool for "Jumba and Pleakley's Bed and No Breakfast." First seen in "Shoe." 203, 207, 215, Leroy & Stitch
041 Kitsch Leroy & Stitch
042 Itch Leroy & Stitch
043 Cubesteak Leroy & Stitch
044 Green Forehead A pink, four-headed mustached experiment with four arms and four red bowties on his necks that speaks English. Designed to sing barbershop music off-key, agonizing anyone who hears it. His one true place is with Mrs. Hasagawa as one of her "cats." 220, Leroy & Stitch
045 Melvin Leroy & Stitch
046 Wedgie Leroy & Stitch
047 Green Lorider Leroy & Stitch
048 Echo Leroy & Stitch
049 White Picker This experiment was seen in pod form in Stitch! The Movie. His pod says 49 instead of 049, possibly due to the angle. Function unknown. Stitch! The Movie
050 Dunk Leroy & Stitch
051 Green Hocker A green experiment with a huge blue nose and a yellow spot around his eyes and a yellow stripe on his ears and tail (In his episode the spots and stripes were originally red.). Designed to spit acidic saliva that can burn through wood in about three seconds. His one true place is with Mrs. Hasagawa as one of her "cats." 220, Leroy & Stitch
052 White Coco A chocolate-colored pink-haired lizard/Stitch-like experiment. Designed to turn things into chocolate (from a Disney Adventures magazine). She was given to Lilo by Stitch for her birthday. Disney Adventures Magazine
053 Whine Leroy & Stitch
054 Blue Fudgy An experiment made of chocolate that looks like a blob. Designed to drown people in his sticky sweetness. When he was activated, he was called 119, and he was mistaken for experiment 611. The mistake with his number was due to Jumba's untidy database, although Jumba later corrected this mistake. Was rescued in "Snafu." 119, 226
055 Snarfhonk Leroy & Stitch
056 Nibbiolo Designed to nibble on the corners of anything. Leroy and Stitch"
057 Tenderizer Leroy & Stitch
058 Shortsheet Leroy & Stitch
059 Tornette Leroy & Stitch
060 Plink Leroy & Stitch
061 Anachronator Leroy & Stitch
062 White Frenchfry A small gray and white mustached experiment with four arms with three fingers on each hand, black eyes, a round nose, a little mouth, short ears, a chef's hat, and a spatula for a tail. Designed to use his lightning speed, which allows him to instantly prepare food or whip up a mini-tornado in battle. He is also the only experiment in the series that speaks French. Designed to be Jumba's personal chef, but instead made unhealthy food that quickly made people fat, then ate the fattened victims. However, he stopped when he learned that healthy food could be just as delicious. His one true place is running a healthy French fry hut. 202, Leroy & Stitch
063 Pufferizer Leroy & Stitch
064 Nappifier Designed to make you take a nap, (temporary). Leroy & Stitch
065 Britfood Designed to be a better version of Frenchfry (062) but she only serves seafood or shrimp other than junk food. Leroy & Stitch
066 Glam Designed to drop pennies off high areas. Leroy & Stitch
067 Shady Designed to make shades. Leroy & Stitch
068 Tom Leroy & Stitch
069 H. T. Leroy & Stitch
070 White Flapjack Seen in pod form in Stitch! The Movie. Function unknown. Pod says 70 instead of 070. Stitch! The Movie
071 Yellow Penny Seen in pod form in Stitch! The Movie. Pod says 71 instead of 071. Designed to drop pennies off high areas. Leroy & Stitch
072 Stickystuck Leroy & Stitch
073 Cornerpiece Designed to be a corner piece for a corner Jumba couldn't do anything better with. Leroy & Stitch
074 White Welco A pink balloon-dog-experiment with a heart-shaped tail. She has humaniod eyes and big lips. Designed to spit temporary solid bubbles. This experiment was seen in pod form in Stitch! The Movie. Pod says 74 instead of 074. Stitch! The Movie
075 WooWoo Leroy & Stitch
076 Bath Matt Designed to be a bathmat. Leroy & Stitch
077 White Zawp A fat purple Nosy (199)-like experiment with black nails, a dark blue stripe around his torso between his chest and stomach, a dark blue circle on the top of his head, dark blue-striped ears, a larger belly and a slightly smaller, gold nose. Designed to irritate people with his constant snoring. His one true place is with Mrs. Hasagawa as one of her "cats." 220, Leroy & Stitch
078 White Snozzle Seen in pod form in Stitch! The Movie. Pod says 78 instead of 078. Designed to sneeze fake money. Leroy & Stitch
079 Fogger Designed to fog up windows. Leroy & Stitch
080 Dan Leroy & Stitch
081 Backscratcher Leroy & Stitch
082 White Plunge Seen in pod form in Stitch! The Movie. Designed to unclog Jumba's toilet, after he had an... incident. Pod says 82 instead of 082. Stitch! The Movie
083 Grimple Designed to be a bug catcher in order to make the natural order become chaos. Leroy & Stitch
084 Subwoof Designed to woof if he sees a bus. Leroy & Stitch
085 Screwup Designed to be nothing Jumba screwed up. All he does is lay down and do nothing. Leroy & Stitch
086 White Clink A big green mouthless crab-like experiment with four legs, two large claws and a window on its chest. Able to capture and confine any other experiment inside the holding tank in his stomach by splitting in half, surrounding whatever he wants to catch, and joining together again. When Clink splits in two, he works with himself, yet he seems to have a separate mind for each half. 20 years in an alternate future, Lilo, Stitch, and Skip encountered Clink in the possession of Hämsterviel, when Hämsterviel ruled Earth. 206
087 Puddles Designed to cry so much that she makes puddles. Leroy & Stitch
088 Decrisper Leroy & Stitch
089 White Skip A purple hourglass-shaped experiment with small eyes. Designed to skip time by 10 minutes, because Jumba was too impatient to wait for his microwave to reheat his leftovers. However, there was an error in his program: he skips time by ten years. Fortunately, he has a reset button. Lilo used him to jump ahead 10 years and become a teenager, then 20 years later to become a full-fledged adult. However, since Lilo and Stitch were gone for 20 years, no one was there to catch experiments except Gantu. So 20 years later, Hämsterviel ruled Earth. 206, Leroy & Stitch
090 Fetchit This experiment was activated when Mrs. Hasagawa's cats were. Designed to fetch the morning paper for Jumba. 220
091 Nutsy Designed to steal things and replace them with walnuts. Leroy & Stitch
092 Gutman Designed to have super strength. Leroy & Stitch
093 Unkind Designed to be unkind to everyone for no reason whatsoever. Leroy & Stitch
094 White Louis B. Seen in pod form in Stitch! The Movie. Designed to make and play horror movies to scare away nosy neighbors. Pod says 94 instead of 094. Stitch! The Movie
095 Coaster Designed to be a roller coaster without tracks. Leroy & Stitch
096 Cable Dude Leroy & Stitch
097 Dogalarm Designed to be a living dog whistle. Leroy & Stitch
098 Cooper Designed to make people cooperate with each other. Leroy & Stitch
099 Spot A spotlight experiment that was supposed to be in "Spike" but was removed, and was supposed to appear later. He shines a spotlight on people. Originally 201 (but was removed)


Num Pod Color Nickname Short Description Episode
100 Trickster Leroy & Stitch
101 Trike Designed to tackle people who ride him. Leroy & Stitch
102 Green Stopgo A yellow experiment with a long, narrow neck like a traffic pole, and a traffic light-shaped head with a green and red light (most likely his eyes, oriented vertically) on each side of his head. Designed to cause traffic jams. He was seen in pod form in "Drowsy" and seen activated in Leroy & Stitch. When he first appeared, he was called 239 due to Jumba's untidy database, but this mistake was corrected. His one true place is as a traffic light. 137, Leroy & Stitch
103 Purple Stamen A tan-gray, upside-down ice cream-shaped, mouse-like experiment with an oval body, little arms and legs, big ears, a big mouth, no tail, black eyes, a round blue nose and rabbit-like ears. Designed to prevent pollination of flowers by attracting alien "bees" to himself. He was first seen being rescued in "Snafu." 226, Leroy & Stitch
104 Lapse Designed to destroy enemy weapons and electronics such as computers and blasters with the horn on his nose. Leroy & Stitch
105 Fold Designed to fold paper until its permanently unreadable. Leroy & Stitch
106 Spindle Designed to steal and eat threads. Leroy & Stitch
107 Yellow or Purple Mutilate Seen in pod form in Stitch! The Movie. Designed to make people think the right thing is wrong and the wrong things is right. In one scene his pod was yellow, but in another it was purple. Stitch! The Movie
108 Nudge Designed to nudge you. Leroy & Stitch
109 Sounder Designed to be a party animal and make people dance non-stop, his other powers are sonic screech and super strong tail. Leroy & Stitch
110 Red Squeak A small red mouse-like experiment, vaguely resembling animator Friz Freleng's character Sniffles from the Warner Brothers Merrie Melodies series. Designed to annoy entire planets with his never-ending talking. He is voiced by Rob Paulsen. 201, Leroy & Stitch
111 Blue Mulch A red experiment that resembles a push-mower. Designed to tear up the ground beneath his feet. His one true place is with Mrs. Hasagawa as one of her "cats." 220, Leroy & Stitch
112 Green Toons A yellow platypus-like experiment with an orange mane and a rectangular vacuum-like mouth. Designed to transform into the subject of any drawing inserted into his mouth, as well as has the ability to make images on paper come to life in 3D. Leroy & Stitch
113 Purple Shoe A green and white cat-like experiment with a wiry body and a round face with black eyes, a small dark purple round nose, a wide mouth and two long, curved horns. Able to control luck. When his horns are up, they cause good luck. When down, they cause bad luck. He can be switched from bad luck to good luck by flipping his horseshoe. His one true place is at a miniature golf course, where he makes people score holes-in-one. 203, Leroy & Stitch
114 Skyooz Designed to destroy the ozone layer. Leroy & Stitch
115 Sellby Designed to sell you things at high prices. Leroy & Stitch
116 Switch Designed to put switches in the opposite directions (ex. If something is “Off” he’ll turn it “On”.) When he points his tails at two different people he has the power to switch the two. Leroy & Stitch
117 Tock Designed to change the times on all clocks. Leroy & Stitch
118 Fink Designed to betray you. Leroy & Stitch
119 Inverto Was misunderstood as Experiment 611. He was reported by Dr. Jacques Von Hämsterviel as a chocolate experiment who droves people into his sweetness, which actually is Experiment 054 (Fudgy). 119, Leroy & Stitch
120 Purple Snafu A small dark green-teal octopus-like experiment with a roughly reptilian face with wide mouth, small white eyes with black pupils, a small round body, little arms and legs with small hands and feet, little tail, black markings on his back, and six tentacles on his large dome head; three on each end of his head. Designed to foil enemy plans by any possible means. He will ruin any plans to catch him. The only way to catch him is by accident. Named for the acronym SNAFU. 226
121 Sappy Designed to make people more and more sappy. Leroy & Stitch
122 Blue Dorkifier A pink calf-like experiment with two horns. Designed to zap a pink ray from his horns that changes anyone's appearance into something ridiculous. Also, the new dorky clothes cannot be taken off the victim, until his horns are turned like shoe. Leroy & Stitch
123 Red Carmen A pink, blue-eyed, antennaless, Angel (624)-like experiment, wearing a headdress of fruits and holding a maraca in each of her four hands. Designed to make people dance until they drop, after her namesake Carmen Miranda. Leroy & Stitch
124 Rhymer Hammerface was mistakingly labeled 124 in Stitch! The Movie due to Jumbas untidy Database. Designed to make and sing rock music. Leroy & Stitch
125 Gibberish Leroy & Stitch
126 Purple Stank A black skunk-like experiment with purple eyes. Designed to launch out spheres of repulsive odor from underneath it's fur. Leroy & Stitch
127 Dembums Designed to annoy you by playing his demon music. Leroy & Stitch
128 Purple Bugby A small green mosquito-like experiment with four eyes. Designed to turn whole civilizations into harmless little insects. Anyone turned into an insect can understand all other insects and arachnids. The only way to reverse the effect is with a machine built by Jumba. 128 was later reprogrammed to only turn inanimate objects into insects. His one true place is helping farmers by turning rocks into swarms of aphid-eating ladybugs. 223
129 Crutch Designed to break bones. Leroy & Stitch
130 Bonez Designed to take your bones so you become a squishy blob. Leroy & Stitch
131 Poik Designed to slap you three times. After she did it, she will laugh until she slaps another person. Also her laugh is loud and sounds like "poikpoikpoikpoik" Leroy & Stitch
132 Spoony Designed to steal spoons at lunch time. Leroy & Stitch
133 White PJ An orange and tan koala-like experiment with a white face, a wide mouth, red nose, black eyes, yellow-tipped antennae that mix with thin rabbit-like ears, and a functioning blow-horn for a tail (reminiscent of Harpo Marx's trademark horn) which he squeaks instead of speaking. He wears joke eyeglasses with a fake nose and mustache resembling those of Groucho Marx. Designed to play practical jokes on people, hence his name P(ractical) J(oker). His one true place is as an opening act for Moses's Hula gig. In the group photo taken at the end of Leroy & Stitch and the Lilo and Stitch experiment gallery, PJ is not wearing his glasses. It is possible that the glasses were broken during battle. 209
134 Purple Shredder A green experiment with sharp steel teeth, large ears and a blue nose. Designed to shred important documents. His one true place is with Mrs. Hasagawa as one of her "cats." 220
135 Remote Designed to enter anybody's house and eat their remotes. He can serve as a universal remote to cause havoc by shutting down TVs. Leroy & Stitch
136 Yellow Gloomy Seen in pod form in Lilo & Stitch 2: Stitch Has a Glitch special feature the experiment profiler. Function unknown. Lilo & Stitch 2: Stitch Has a Glitch
137 Flip Designed to flip things over. Leroy & Stitch
138 Dropsy Designed to make you drop things. Leroy & Stitch
139 I Know You Are But What Am I Designed to mimic what people say. Leroy & Stitch
140 Changeling What Jumba wanted from 140 was an evil experiment that would tear apart complicated wiring and computer systems. What he got was a small cute pink pig-like experiment with no desire to destroy anything. However at night 140 transforms into a purple, four-legged added demon that proceeded to carry out his primary function. In the morning he goes back to a little pink pig experiment. Leroy & Stitch
141 Burr Designed to make it really cold. Leroy & Stitch
142 Blondie Designed to dye your hair blond. Leroy & Stitch
143 Purple Clog Mentioned in "Skip" when Reuben said, "That one whose hair is always clogging the sink." Function unknown. 206
144 Samolean Designed to dig for gold in the mines. Leroy & Stitch
145 Bragg Designed to make you extremely conceded and braggy. Leroy & Stitch
146 Blue Flashbomb Seen in pod form in Lilo & Stitch 2: Stitch Has a Glitch special feature the experiment profiler. Function unknown. Lilo & Stitch 2: Stitch Has a Glitch
147 Newton Leroy & Stitch
148 Purple Weasel A brown weasel-like experiment. Designed to climb up planetary leader's pant legs during public appearances. Leroy & Stitch
149 Purple Bonnie A light green koala-like experiment smaller than Stitch with a yellow stomach, a slim body, small antennae, big dark blue eyes, a big head, a wide mouth with two fangs sticking out, a round nose, rabbit-like ears, two dark green marks on the back of her head, dark green, arrow-like patches on arms and legs, and a yellow V-shaped stripe on her forehead, found with 150. Named after bank robber Bonnie Parker. Designed to steal things without the victim's knowledge, as well as her special weapons are pistol and plasma gun. 149 and 150 are captured and end up in prison as convicts, but they are paroled as part of the rescue party in "Snafu." She is voiced by Tress MacNeille. Note: she is called 349 in the episode but is officially 149 on Disney website. 135
150 Purple Clyde A light brown bear-like experiment with a roundly built body, a round face with a wide mouth, a small black nose, little pointed ears, little stubby antennae, black eyes, and a lantern chin, with a sort of Swiss army knife-like gun for a right hand on a robotic arm from the elbow down, found with 149. Named after bank robber Clyde Barrow. Designed to steal things without the victim's knowledge. 149 and 150 are captured and end up in prison as convicts, but they are paroled as part of the rescue party in "Snafu. Seen in pod form in Stitch! The Movie. He is voiced by Rocky McMurray. Note: He is called 350 in the episode but is officially 150 on Disney website. 135 Leroy and Stitch
151 White Babyfier A small pink oddly sheep-like experiment with a big head, purple insect-like wings, a yellow pacifier in his mouth and a baby rattle-shaped tail. Designed to disable planets by turning adults into babies with a pink powder shaken from his tail. The antidote is a mix of two teaspoons of applesauce, one cup of milk, three bananas, and 100% kona coffee. His one true place is at the dog pound making older dogs young again, thus making them more appealing to potential adopters. 136
152 Mama Frita Designed to give you leftover food. Leroy & Stitch
153 XYZ Designed to unzip people's pants while they are being worn. Leroy & Stitch
154 Frapp Designed to turn hot things cold. Leroy & Stitch
155 Burger Designed to make different kinds of burgers. Leroy & Stitch
156 Shopahol Designed to make any person addicted to shopping. Leroy & Stitch
157 Red Hotl Seen in pod form in Lilo & Stitch 2: Stitch Has a Glitch special feature the experiment profiler. Function unknown. Lilo & Stitch 2: Stitch Has a Glitch
158 Purple Finder A red experiment with little arms and legs, no tail, a long snout, black eyes, and large rabbit-like ears. Designed to find anything and honk when he finds it, even spinning his ears like helicopter blades if necessary in order to find what he has been asked to locate. His one true place is operating a "Lost and Found" service on the beach. He was in the rescue party for "Snafu." Note: Finder is called 458 in his episode but on Disney website, and in Skip's episode, he is called 158. He kind of looks like an aardvark or a shrew. 130
159 Nacho Leroy & Stitch
160 Rabbit Leroy & Stitch
161 Grumbelly Designed to make you look very angry if you eat his cherry. Leroy & Stitch
162 Tub Designed to be a hot tub but hates water. Leroy & Stitch
163 Dumbell Designed to to annoy you by repeatedly ringing his bell. Leroy & Stitch
164 Lesdyxia This experiment's name is a hidden joke: Dyslexia read by a dyslexic person. Function unknown. Leroy & Stitch
165 Sandy Designed to create sandstorms. Leroy & Stitch
166 Peppah Designed to put pepper on 155's burger. If you ask him what did you put there? He only says "peppah!" Leroy & Stitch
167 Frizzy Designed to freeze time. Leroy & Stitch
168 Redped Designed to make everything red, and play loud music. Leroy & Stitch
169 Rolo Designed to be a living ball that rolls anywhere nonstop. Leroy & Stitch
170 Daze Designed to cause blizzards. Leroy & Stitch
171 Rich Designed to give you counterfeit money. He works with 172 and 173. When Jumba was making 171 the embryo split into 3 so he only has 2 of the 6 powers he was supposed to intelligence and strength. He is good, but he is weak-willed and is usually bullied into being evil by 172. Leroy & Stitch
172 Yellow Ditch This experiment was seen in pod form in Stitch! The Movie. Designed to dig ditches in the most inconvenient places. He works with 171 and 173. When Jumba was making 171 the embryo split into 3 so he only has 2 of the 6 powers he was supposed to speed and sharp claws. Stitch! The Movie
173 Mitch Designed to be the leader. she works with 171 and 172. When Jumba was making 171 the embryo split into 3 so she only has 2 of the 6 powers she was supposed to flight and a lethal sting. She is neutral but tens to choose evil because of her brother 172. Leroy & Stitch
174 Nopost Designed to steal mail. Leroy & Stitch
175 Kite Designed to fly like a kite with you on his back and drop you in jail. Leroy & Stitch
176 Yellow Allsox This experiment was seen in pod form in Stitch! The Movie. Function unknown. Stitch! The Movie
177 White Clip A small yellow hairball-like experiment with a pink bow, dark blue eyes, and long scissor-like claws. Designed to eat uburnium (an efficient, cheap, and abundant fuel used in outer space) in order to create a fuel crisis. However, in Jumba's native language, the word "uburnium" closely resembles the word for "hair", so 177 eats Jumba's hair instead of uburnium. As 177 eats more hair, she grows larger and larger, to where she can only be tamed by shampoo and hair conditioning products. Her one true place is cutting hair at the beauty salon. 112, Leroy & Stitch
178 Barkleigh Designed to bark loudly through his megaphone mouth when he hears a noise. Leroy & Stitch
179 Yellow Bumper Seen in pod form in Stitch! The Movie. Designed to bump things over. Leroy & StitchStitch! The Movie
180 Boggle Designed to confuse or mystify experienced physicists alike. Leroy & Stitch
181 Roberts Designed to crank up the TV to its maximum volume. Leroy & Stitch
182 Ollie Designed to be a living radio and annoy people by playing a music when he sees a person sleeping. Leroy & Stitch
183 Detour Designed to give you good directions when you aren't lost. Leroy & Stitch
184 NPH Designed to give you a “Normal Pressure Hydrocephalus”. Leroy & Stitch
185 Splutter Designed to have various gas-emitting stud-like orifices surrounding its body. Leroy & Stitch
186 Laakso Designed to make things salty and can swim very well. Leroy & Stitch
187 Cal Designed to perform work such as carrying objects on his back. Leroy & Stitch
188 Forward Designed to fast forward the show you’re watching until it ends. Leroy & Stitch
189 Hotcold Designed to switch the hot and cold valves on sink faucets. Leroy & Stitch
190 Florrie Designed to destroy flower vases. Leroy & Stitch
191 Roxy Designed to make trash and litter appear everywhere. Leroy & Stitch
192 Breakup Designed to break up things. Leroy & Stitch
193 Will Designed to throw water balls. Leroy & Stitch
194 Trax Designed to be the guard for Jumba’s lab. Leroy & Stitch
195 Whoooa! Designed to be so much fun you never get any work done. Leroy & Stitch
196 Esca-later Designed to used his scales on his back as an escalator. Leroy & Stitch
197 Pretzel Designed to eat all the chocolate 052 made. Leroy & Stitch
198 Carat Designed to put lots of rats inside your car. Leroy & Stitch
199 Purple Nosy A red pig-like experiment with a pink stomach from the chin down, a roundly built body with thick legs, huge arms with three small fingers on each hand, a wide mouth, a very big nose, little black eyes, little rabbit-like ears, black markings on his back and black stripes on the front of his legs. Designed to snoop out enemy secrets but ends up finding out mostly useless gossip. Also, Jumba programmed 199 to be an expert escape artist. He was later caught by Gantu, who thought that 199 would tell him all of Lilo and Stitch's files. Instead, he only talked about useless information and revealed secrets about Gantu to 625. Woops (600) "accidentally" broke Nosy's capsule on Gantu's ship, freeing him. He is voiced by Bobcat Goldthwait. 128, 224


Num Pod Color Nickname Short Description Episode
200 Adam Designed to be very simple, and not do much except when seduced by 372. Leroy & Stitch
201 White Geigenstein This experiment was one of the pods in Mrs. Hasagawa's dish that was not activated. Designed to eat books so no knowledge is gained. 220
202 Red Jam A purple bat/lizard-like experiment with four arms, a lion-like tail, large wings on his shoulders and a Stitch-like face. Designed to jam radars with his high-pitched screech. Activated at the end of Stitch! The Movie, although his pod was mislabeled as 455. Stitch! The Movie
203 Green Snipe Seen in pod form in Stitch! The Movie. Designed to hunt people down. Stitch! The Movie
204 Green Nosox A gray experiment shaped like a four-legged washing machine designed to make socks disappear. 204 was among the 12 new pods Lilo and Stitch brought home. Nosox was one of the experiments rescued in "Snafu", because Gantu caught him around "Amnesio". 137, 226
205 Cheney Seen in pod form. Designed to to zap a person then zap a house, planet, etc. and make the person own it. 206
206 Maggie Designed to use her different kinds of guard-like disguises to brake into stores and let robbers in. Leroy & Stitch
207 Barcode Designed to reveal your pin codes by writing on walls. Leroy & Stitch
208 Hoax Leroy & Stitch
209 Smoot Designed to be so cute that anyone who sees him will do whatever he says. Leroy & Stitch
210 Blue Retro A small orange dinosaur-like experiment with a purple nose, tiny gold-tipped ears, gold markings on his back and spots around his eyes and a thick, short tail and legs. Designed to turn enemy weapons and technology into their most primitive state by wrapping his tongue around the object, rendering the object useless as he lets go. This process also works on people and other items, and it can be reversed by spanking 210's bottom three times while his tongue is wrapped around the de-evolved person or thing. His one true place is making a prehistoric zoo. 214, 224, Leroy and Stitch
211 Jangle Leroy & Stitch
212 2-Late Designed to make you 2 hours late. Leroy & Stitch
213 UHF Designed to speak at an Ultra High Frequency. Leroy & Stitch
214 Green Pix A blue camera-like experiment with arms with three legs similar to a tripod. Designed to take only bad pictures of people. He takes the pictures with his "nose" and develops the pictures like a Polaroid camera with the pictures coming out of his mouth. His one true place is with Mrs. Hasagawa as one of her "cats." 220
215 Crammer Designed to cram everything together. Leroy & Stitch
216 Key Designed to open any lock with his key-like tail. Leroy & Stitch
217 Rat Designed to rat on enemy plans to the Government. Leroy & Stitch
218 Target Designed to be a moving target for war games but is too big and not challenging enough. Leroy & Stitch
219 Missy Designed to plug the holes in the air filter crucial to all H-drives but is too small. Leroy & Stitch
220 Green Millie A giant green millipede-like experiment with a koala-like face, a wide mouth, a big blue nose, black eyes, Nosy-like ears and ten short tentacle limbs. Designed to plug the holes in an air filter crucial to all H-drives. Leroy & Stitch
221 Green Sparky A small light yellow Chinese dragon/Monkey/Gecko-like creature with skinny arms, legs, and body, a slightly twisted yet pointed tail, a large head with a wide mouth, a round nose, dark blue eyes and long antennae that can create crippling electric surges. His body can turn into an electrical current, so he can also fly or travel through outlets, power lines, and machines. He was the first experiment that Lilo and Stitch turned from bad to good and first appeared in Stitch! The Movie. His one true place is powering the old lighthouse that had been abandoned for requiring too much electricity, though he offers Stitch aid. He is voiced by Frank Welker in the series. Sparky also appears as a boss in the PSP game Kingdom Hearts Birth by Sleep, fighting Terra within Gantu's ship. 226, Stitch! The MovieLeroy and Stitch
222 Green Poxy A tiny pale green-grey single-celled experiment with pink-purple spots and four white grey-tipped antennae. Designed to transmit disease to popular planetary leaders and disable them. The symptoms are purple pimples, smelly feet, a swollen eye, and uncontrollable burping. When he turns to good, he could cure health problems. Ends up with (actually in) Gantu, but he later goes back in his pod. Was rescued in "Snafu" and later uses his powers to cure people according to a game in the DVD for Lilo & Stitch 2: Stitch Has a Glitch. He is voiced by Frank Welker. 101, 226
223 Green Glitch A bright green experiment with a round torso, pudgy arms and legs, a large round head with little mouth, round nose, dark green eyes, a small arrow-shaped mark above his face (In his episode, his marking was originally V-shaped) and two thin antennae that resembles a cross between Morpholomew (316) and Poxy (222). Designed to turn technology against its user by entering machines and making them malfunction, operating like a computer virus. Lilo tricked him into being downloaded into her video game. He was released as of Leroy and Stitch to help fight the Leroy clones. His one true place is Lilo's video game, rendering the games harder. 224
224 Tweak Designed to reset important valves and dials to “maximum chaos.” Leroy & Stitch
225 Green Mashy A light blue dinosaur-like experiment, with a huge mouth, with tiny horns above each nostril, 2 large ears, and a large body. Designed to crush orbs of precious Uburnium in his mouth, which Clip (177) was originally made to do, due to an error on Jumba's part, Uburnium being close to the word for hair on his planet. Leroy & Stitch
226 Combo Designed to turn your food into a combo. Leroy & Stitch
227 Green Butter A large tan mammoth-like creature with two tiny little antennae, a big round green nose instead of trunk, green markings on his back, legs at the middle of his torso with external toes, a big hump near his face, and tusks as large as the entire front of his body. Able to batter through even the thickest doors. Leroy & Stitch
228 Green Melty A small red dragon-like experiment with small bat-like wings, a reptilian head with thin pointed ears, black eyes and a thin body. Designed to melt enemy fortresses, weapons, and transportation, among other things, with the bright blue blasts from his mouth. His one true place is burning metal at the recycling plant. He is voiced by Tress MacNeille. 134
229 Green Kingpin An unlucky experiment that looks like a yellow bowling pin with rabbit ears. Designed as a target for military war games. Leroy & Stitch
230 Checkup Designed to launch checkup attacks on unsuspecting people by annoying them with checkups checking heart beat, checking ears, checking for sore throats. Leroy & Stitch
231 Blue Sprok Seen in pod form in Lilo & Stitch 2: Stitch Has a Glitch special feature the experiment profiler. Function unknown. Lilo & Stitch 2: Stitch Has a Glitch
232 Green Poser Seen in pod form in Stitch! The Movie. Function unknown. Stitch! The Movie
233 Pitch Designed to catch incoming projectiles and through them back. Leroy & Stitch
234 Green Shush A pink weasel-like experiment with large ears and a speaker at the end of her tail. Designed to eavesdrop on private enemy conversations. To stop her from eavesdropping, someone has to pat her on the head. Her one true place is with Cobra Bubbles as a CIA operative. 222
235 White Docker This experiment was one of the pods in Mrs. Hasagawa's dish that was not activated. Function unknown. 220
236 Green Charger Seen in pod form in the game "Stitch Speed Chase" on the Disney website. Function unknown. Leroy & Stitch
237 Blip Designed to create blip-enhancement field for all ships around him. He is like a very high-tec radar. Leroy & Stitch
238 Green Bworp Seen in pod form in Stitch Speed Chase on the Disney Site. Leroy & Stitch
239 Clickster This experiment is mentioned in "Drowsy" when Pleakley said, "experiment 239 designed to cause traffic jams" However he does not cause traffic jams, he was mistaken for Stopgo, experiment 102. Its actual function is unknown. Leroy & Stitch
240 Sap Designed to to leave a sticky sap-like residue from his feet when he walks. Leroy & Stitch
241 Press-5 Designed to leave you on hold forever. Leroy & Stitch
242 Brownout Leroy & Stitch
243 Pane Designed to to write jokes. His partner is 244. Leroy & Stitch
244 Bore Designed to tell jokes. His partner is 243. Leroy & Stitch
245 Sournote Designed to sing a single note that is so bad everyone could go deaf just from hearing it. Leroy & Stitch
246 Creamer Designed to put cream on sandwiches. Leroy & Stitch
247 Qwerty Designed to to change your advanced keyboard to "primitive" Earth keyboard (has no effect on planet Earth). Presumably named after QWERTYUIOP, the top row of keys on a computer keyboard. Leroy & Stitch
248 Green Belle A small blue experiment with a forkpitch-shaped head with an upside-down arrow-shaped mark on her forehead, a small body, thin arms and a small lion-like tail and that looks like a cross between Holio and Heat. Designed to scare people with a loud high-pitched shriek. Her one true place is Nani's alarm clock. She is voiced by Grey DeLisle. 216
249 Green Sproing A dark blue and white roughly koala-like experiment with a spring-like body, a wide mouth, round nose, dark eyes, two little ears and little antennae. Designed to launch boulders. Her one true place is helping people reach high places. Leroy & Stitch
250 Lacrosse Leroy & Stitch
251 Green Link A small yellow Grundo-like experiment with red eyes and long antennae that shoot a sticky substance that will only dissolve in mud. Designed to bind together incompatible individuals, usually by the hand or wrist. His one true place is helping arguing couples bungee jump. 212
252 Crete Designed to encase people and objects in stone Leroy & Stitch
253 Uncrete Designed to undue the ability of 252. Leroy & Stitch
254 Green Mr. Stenchy An irresistibly cute pink experiment with a big head with big blue eyes, puffy antennae and a small hair and a small body. Designed to trick his enemies into taking him into their homes. Once there, Mr. Stenchy lets out a noxious odor, released 42 hours after activation. Mr. Stenchy's one true place on Pleakley's home planet, where his stench is considered a rare and valuable perfume. Somehow he ended up back on Earth for Leroy & Stitch, stench-free, suggesting he can either control the smell or it wears off after a while. He is voiced by Frank Welker. 107
255 Green Mrs. Sickly Mrs. Sickly is a light blue Mr. Stenchy (254)-like experiment with golden hair, puffier antennae and smaller hair. Designed to make you sick with her obnoxious fumes. Mrs. Sickly’s one true place is with Mr. Stenchy as his wife, where her fumes are considered a rare and valuable perfume. Leroy & Stitch
256 Addy Designed to make your nose extremely runny. Leroy & Stitch
257 Rattat Designed to turn you into a dog. Leroy & Stitch
258 White Sample A bright orange koala-like experiment with a wide mouth, a big round nose which functions as a microphone, black pupil-less eyes, and big round ears resembling speakers. Designed to annoy enemies by looping random sounds with his mouth or his ears and can also climb walls. His one true place is providing backbeats for an originally rhythm-less musical group. Was in the rescue mission for "Snafu." 138, 226
259 Rash Designed to give you a perfect rash if you touch him. Leroy & Stitch
260 GPS Designed to be Jumba’s personal Global Positioning Satellite. Leroy & Stitch

B. V. Beaverton

Designed to cut down trees with its chainsaw-like tail. Leroy & Stitch
262 Yellow


A bright red, roughly koala/dragon/superhero-like experiment with a muscular body, yellow chest and stomach, white gloves-style front paws, a wide mouth, a blue nose, dark eyes, pointed ears and small antennae as well as four arms, super strength, warm ice-melting breath, and dazzling teeth. 262 has one fatal error: he has no evil function, a failed experiment that is pure good and to top it off he is the only experiment programmed not to cause trouble. When Jumba had his membership revoked from E.G.O. (Evil Genius Organization), Lilo and Stitch tried to trick the head of E.G.O. into thinking that Jumba was still evil. The plan worked until the head of E.G.O. saw a screen of Ace rescuing a cat from a house on fire. His one true place is balancing out Jumba's evil and acting as a local do-gooder. His experiment number - 262- is the "opposite" of 626 - Stitch's number; Ace is pure good, and Stitch had been pure evil. He is voiced by Jeff Glen Bennett. 220
263 SFS Designed to have "smart file system". Leroy & Stitch
264 Poach Designed to hunt rare animals. Leroy & Stitch
265 Wip Designed to whip you hard with her lasso-like snake tail. Leroy & Stitch
266 10x Leroy & Stitch
267 Green Wishy-Washy A lavender-bluish teddy bear-like experiment with fairy-like wings that enable him to fly. He also has a "wand" on his head that lights up every time a wish is granted, and is also good for throwing an unsuspecting opponent, like Stitch. Designed to be a wish giver that grants any wish he hears, but the wishes are granted literally and may not turn out quite as expected. In addition to rejecting wishes for more wishes, he also has a wish limit, indicated by a small meter on his stomach which starts out completely red. As wishes are granted, the meter slowly goes down. When white, all the wishes are gone, and 267 is deemed useless. 221
268 Celsenheit Designed to mess-up thermometers. Leroy & Stitch
269 Gyrotta Designed to follow her enemy where to its secret hiding place. Leroy & Stitch
270 Gillmore Designed to be the back-up of 269 but has a glitch, instead being back-up, he is now in love with 269. Leroy & Stitch
271 Noso Designed to say "so"? After you say "no". Leroy & Stitch
272 Green Wormhole A purple and cyan caterpillar-like experiment with black eyes, two dark purple-tipped antennae, four dark purple-tipped legs and blue mouth inside. Designed to create a wormhole to parallel universes, by folding itself together and then spinning. Leroy & Stitch
273 Boxboom Leroy & Stitch
274 Green Alexander An experiment designed to make lots of long distance telephone calls. He makes calls on your phone to run up the cost on your phone bill. One of the 12 new pods found by Lilo & Stitch. His name is obviously taken from Alexander Graham Bell, the inventor of the telephone. 137
275 White Tickle-Tummy A round, pink experiment with rabbit-like ears, no legs, a clownish face, two hands with long fingers and a large patterned torso, which she uses to jump really high. It is assumed that her primary function is to tickle people, since she tickled Reuben into hysterics after he denied being ticklish. She was caught by Gantu and rescued in "Snafu". Leroy and Stitch
276 Green Remmy A blue experiment with a huge head that resembles a Pac-Man ghost. Designed to enter a sleeping person's head and turn dreams into nightmares. If the person wakes up while he is still inside, 276 will remain there permanently to turn all future dreams into nightmares. Also, 276 was designed to attack at peak of the subconscious enjoyment. His one true place is making virtual reality games. His name is in reference to the REM stage of sleep, in which dreams occur. He is voiced by Rob Paulsen. 215, Leroy and Stitch
277 Red Snooty A light purple bat-like experiment with a furless, triangle-like body, little legs, two fingers and a thumb on each of his wings, hardly any neck, fanged wide mouth, two little nostrils, pointed ears and black eyes. Designed to find and enrich "Snootonium," a rare element that becomes extremely dangerous once enriched. Snootonium has a similar chemical makeup as that of mucus on Earth. To help clear her sinuses, Lilo's friend Victoria decides to keep Snooty as a pet, as his one true place. 213 and 220
278 Pasthole Designed to be a living black hole that sucks you up and takes you to the past. Leroy & Stitch
279 Yellow Futurehole Seen in pod form in Lilo & Stitch 2: Stitch Has a Glitch special feature the experiment profiler. Designed to be a living black hole that sucks you up and takes you to the past. Lilo & Stitch 2: Stitch Has a Glitch
280 Benedict Arnold Designed to find out the enemy’s plans for you, but has a glitch and tells the enemy your plan. Leroy & Stitch
281 Ray Designed to zap you with his ray. Leroy & Stitch
282 Click Designed to click a lot. Leroy & Stitch
283 Quarklifter Designed to be as strong as 626. Leroy & Stitch
284 Pixel Designed to steal the pictures 214 takes. Leroy & Stitch
285 Green Lax A purple parrot-like experiment with a small antenna, a beak and tail feathers. Designed to fire a green ray from his antenna that will cause anything it hits to stop working, and can also climb walls. A person hit with 285's ray will relax, and a machine hit with the ray will shut down. The ray can be blocked or bounced off reflective surfaces. However, the ray wears off in time. His one true place is at the airport, making grouchy business people enjoy their vacation. Leroy & Stitch
286 Red Gellasifier Seen in pod form in Lilo & Stitch 2: Stitch Has a Glitch special feature the experiment profiler. Designed to be a plant eater. Lilo & Stitch 2: Stitch Has a Glitch
287 Burl Designed to to undo the work of 141. Leroy & Stitch
288 Yellow Boomer A small white and brown experiment with a curved head and lightweight body. Designed to be a living boomerang. His one true place is with Mrs. Hasagawa as one of her "cats." 220, Leroy & Stitch
289 Red Stringulator Seen in pod form in Lilo & Stitch 2: Stitch Has a Glitch special feature the experiment profiler. Function unknown. Lilo & Stitch 2: Stitch Has a Glitch
290 U-port Designed to lie about delays. For example. If there are no delays 290 will say there are delays. And if there are delays 290 will say that there are no delays. Leroy & Stitch
291 Catalyst Designed to turn things into cats. Leroy & Stitch
292 Whatsamattafoyou Designed to make you talk like a gangster. Leroy & Stitch
293 Vacuum Designed to clean floors and suck crumbs. Leroy & Stitch
294 Poppapoppup Designed to keep you up all night by playing drums. Leroy & Stitch
295 Spineless Designed to make you lose your spine. Leroy & Stitch
296 Green Crash Seen in pod form in Stitch Speed Chase on the Disney Site. Designed to cause car crashes, enter unattended vehicles, steal them and take them for joyrides ending in accidents. Leroy & Stitch
297 Green Shortstuff A red-orange crab-like experiment with four claws, four legs, dark blue eyes and two antennae on his head, able to swivel at the waist more than 360°. Designed to destroy machinery by going inside and cutting the mechanism and electrical wiring. His size was greatly increased by accident, thanks to Jumba's growth ray. His one true place is as an amusement park ride. He is voiced by Nancy Cartwright. 133
298 Cat Designed to be a pet. Leroy & Stitch
299 Dimensionator Designed to warp entire cities into different dimensions. Leroy & Stitch


Num Pod Color Nickname Short Description Episode
300 Green Spooky A green blob-like experiment with olive green eyes, a wide mouth and three round, short, stubby spikes on his back, greatly resembling the other Disney (and Halloween based) character Oogie Boogie. Designed to scare people by morphing/shapeshifting into their worst horrifying fears. Appears during Halloween. His one true place is as a greeter for trick-or-treaters during Halloween, and at an old house believed to be haunted during the rest of the year. 103
301 Progno Designed to make things fail. Leroy & Stitch
302 Noidster Designed to produce a soothing glow and make everything go quiet. Leroy & Stitch
303 Yellow Amnesio A small blue beetle-like creature with a round body, two thick arms, two thick legs, a purple mark on his stomach, two large wings on his back, a round face with large black eyes, a little mouth, and two antennae. Designed to erase people's memory by zapping a red laser vision in their eyes. The password "ohana" must be spoken to reverse its effects. (How Jumba knew the word, which is Hawaiian, and why he chose that particular word are unknown.) 303 was given to Dr. Hämsterviel, who promptly lost his memory. He was rescued in "Snafu." He is voiced by Tress MacNeille. 118, 226
304 Drag Designed to split a person in two opposing directions. Leroy & Stitch
305 Purple Spunky Seen in pod form in Lilo & Stitch 2: Stitch Has a Glitch special feature the experiment profiler. Designed to be 066's assistant. Lilo & Stitch 2: Stitch Has a Glitch
306 Roadrage Designed to give you horrible road rage. Leroy & Stitch
307 Anna Stesia Designed to sing a song and play a record. Leroy & Stitch
308 Jenny Designed to make things that don’t work. Leroy & Stitch
309 Smiler Designed to make you smile. Leroy & Stitch
310 Fritzabrain Designed to make your brain fritz out. Leroy & Stitch
311 Yellow Yellowstone Seen in pod form in Stitch! The Movie. Designed to turn everything into a vulgar shade of yellow. Stitch! The Movie
312 Ben Designed to get inside the filters of a space ship hyper-drive and clog them, causing severe complication for the pilots. Leroy & Stitch
313 Red Thinktank Seen in pod form in Stitch! The Movie. Designed to eat metal, the more metal he eats, the smarter he'll get. Leroy & Stitch
314 Jones Designed to make 308’s things work. Leroy & Stitch
315 Chum Designed to make people ugly, and when we say ugly, we mean really ugly! Leroy & Stitch
316 Yellow Morpholomew A small red blob-like experiment with two arms, two legs, a thin mouth and dark eyes that loves chicken legs (called by Jumba "over-sized Earth-fowl legs"). Designed to morph organisms into any other organism, after seeing the target organism or a photo of the target organism at least once before. However, someone who has been morphed keeps the same voice and needs 316 to change back. His one true place is at a costume store. Jake Long was already mistaken by this experiment, when he was in his Dragon form. 316, Leroy & Stitch
317 Hyuckster Designed to reply you with the word "Yuck!!!" He only says it if he hears somebody asking a question. Leroy & Stitch
318 Chortle Leroy & Stitch
319 Yellow Spike A large dark blue porcupine-like experiment, with huge white-tipped spines on his tail, back, front legs and head, a red nose, large black eyes, black claws and a long tail that he can throw like darts. Designed to make 99% of the population silly and useless by pricking them with his spines, leaving only 1% of the population clever (which Jumba used to explain why he never got hurt by one of the quills of Spike) . When Lilo discovers Myrtle cheating in a contest by getting the answers from Teresa, she uses 319 on Teresa to have her give Myrtle completely silly answers. His one true place is hugging—and thus taming truant experiments at Pleakley's E.A.R.W.A.X. group, after he is given protective armor to cover his silliness-inducing spines. 201
320 Cloudy A grey cloud-like experiment. Designed to depress others with constant rain. His one true place is raining on Mrs. Hasagawa's fruit, thus keeping them fresh longer. Leroy & Stitch
321 Lightfoot A diversionary experiment that distracts the enemy with his entertaining tap dance. Leroy & Stitch
322 Heckler An orange experiment that resembles 625 and 627, with short pointed ears, small beady eyes, large fangs, a shirt and bowtie imprint on his body. Designed to verbally insult people by appearance and personality. His insults can be defused by accepting that they are true. His one true place is sitting over a dunk tank where he provokes people to try and dunk him. He is voiced by Wayne Knight. 218
323 Hunkahunka A pink/purple hummingbird-like experiment. Designed to peck people, making them artificially fall in love with the first person they see. The effect is reversed by being sprayed with water. Named after a lyric in the Elvis song "Burnin' Love," Lilo refers to him as a "Hunkahunka bird of love." 323 was given to Dr Hämsterviel, who fell in love with Gantu. Despite being in love with Gantu, Hämsterviel still insulted him like he would on a regular basis. Was rescued in "Snafu". 121, 226
324 Ruinit Leroy & Stitch
325 Rack Designed to destroy fishing lines and nets. Leroy & Stitch
326 Pannix Leroy & Stitch
327 Molar Designed to turn you into an ogre. Leroy & Stitch
328 Bugle Designed to distract the enemy by playing the bagpipes. Leroy & Stitch
329 Ava Designed to do the opposite of 567. Leroy & Stitch
330 Serum Designed to give you love potion #9. Leroy & Stitch
331 Shagdog Designed to turn you into a shaggy dog. Leroy & Stitch
332 Cackle Designed to make you cackle. Leroy & Stitch
333 Hairy Designed to cut your hair very short. Leroy & Stitch
334 Miranda Leroy & Stitch
335 Popquiz Designed to annoy people by asking them very hard questions. Leroy & Stitch
336 Blooz Designed to make you look and feel blue. Leroy & Stitch
337 Guilttrip Designed to make you feel so guilty, you confess everything bad you’ve ever done. Leroy & Stitch
338 Crow Designed to eat up all crops in local areas. Leroy & Stitch
339 Crowsfoot Designed to bring good luck to aliens (foreign people). Leroy & Stitch
340 White Nodessertro (Whatsisname) Is able to cause mass depression by stealing puddings, cakes, pies, and other sweets. His name is often forgotten, and so he is called "Whatsisname". 118,226, and Leroy & Stitch
341 Wafty Designed to transport anyone to other places in a second. Leroy & Stitch
342 Greensleeves Leroy & Stitch
343 Chaching Designed to drive people crazy by making the sound of a cash register or slot machine repeatedly. Leroy & Stitch
344 Dupe A small gold raccoon/lemur-like creature with relatively flat ears, a brown-striped tail and brown-striped prehensile appendage protruding from his head. Able to generate clones with the appendage on his head; however, the traits of the cloned object become divided amongst the original and the clones; in other words, each duplicate is not as powerful as the original. His one true place copying cones which due to their less powerful nature after being cloned , may not have as many calories. He has a reverse function that can send duplicates back into the original. 126
345 Green Elastico A green, furless, earless, clownish, roughly monkey-like creature with no tail, a large red round clown nose, white face and stomach, wide mouth, black eyes, neck frill, three huge tendrils on his head that resemble a jester's cap, and a purple spot on his stomach. Designed to distract enemies by performing tricks with his elastic body. He is found already activated and in his one true place: the circus. 132
346 Stuckup Leroy & Stitch
347 Slobber A green lizard/snake-like experiment with an antenna on the back of his head who stands on two legs. He appeared in some a Disney Adventures comics (the ones where Jumba is fixing Stitch). He dribbles drool downward from his mouth. Disney Adventure Magazine
348 Snappish Designed to bite non-stop. Leroy & Stitch
349 Blue Lotuseater Bonnie was called this in her episode but it was proclaimed on the Disney website that Bonnie was 149. Seen in pod form in Lilo & Stitch 2: Stitch Has a Glitch special feature the experiment profiler. Function unknown. Lilo & Stitch 2: Stitch Has a Glitch
350 Yellow Addly Clyde was called this in his episode but it was proclaimed on the Disney website that Clyde was 150. Designed to shoot rays out of his antennae. 125 and Leroy & Stitch
351 Whoover Designed to almost cause bad things and then say "Whoo, that was close". Leroy & Stitch
352 Yvonne Leroy & Stitch
353 Blackoutro Designed to make you blackout. Leroy & Stitch
354 Red Jesstifer This experiment is named after Jess Winfield's user name at TVTome/ Function unknown. Leroy & Stitch
355 Swapper A two-headed, four-armed green lizard-like experiment. Able to switch people's minds. Only this same experiment can undo the switch. Lilo keeps him, but his one true place is not revealed. 204
356 Rippington Originally designed to destroy enemy projectiles and rip through all engines however he has stubby claws and is deamed by Jumba as a failure. Leroy & Stitch
357 Downes Designed to have depressive qualities. Leroy & Stitch
358 Yellow Manners A black penguin or orca-like experiment that acts like a doorman or butler. Designed to make people too polite to fight back against bullies, by sprinkling a special dust from his finger onto them. His one true place is with Mrs. Hasagawa as one of her "cats." One of the few experiments that can speak English. 220
359 Phoebe Leroy & Stitch
360 Yellow Drowsy A gray sheep-like experiment with striped ears and that can walk on its hind legs. Designed to put people to sleep by bleating, although the effect is near permanent. The surest way to reverse 360's effect is with a splash of water. Lilo put Stitch to sleep with 360 in order to release PJ (133), but Stitch managed to wake up on his own. He's one true place is putting insomniacs to sleep. 137
361 Aron Leroy & Stitch
362 Putdown Designed to make you feel depressed but she is too depressed herself to make anyone else depressed. Leroy & Stitch
363 Crankster Designed to crank up the volume as much as he can. Leroy & Stitch
364 'Sgo Designed to give people cigars. Leroy & Stitch
365 Queasy Designed to make you feel sick. Leroy & Stitch
366 Xanad Designed to jump up to 500 miles high. Leroy & Stitch
367 Ob Designed to turn you into aliens. He can pull planets from their orbit and see backwards. Leroy & Stitch
368 Luddi Designed to annoy people with his singing. Leroy & Stitch
369 Thomas Designed to be a train. Leroy & Stitch
370 Blueblood Designed to infect your blood. Leroy & Stitch
371 Simpatico Designed to make people nice. Leroy & Stitch
372 Eve Designed to corrupt 200. Leroy & Stitch
373 Worrywart Designed to make you worry about everything. Leroy & Stitch
374 Demotifier Designed to make new things rust quickly to make it look old. Leroy & Stitch
375 Yellow Phantasmo A green phantom-like experiment with short arms, a large conehead with two stripes, a squeaky voice, a koala-like face, long rabbit-like ears, and dark pupil-less eyes. Able to possess inanimate objects and bring them to life. Being a ghostlike experiment , he can also travel through weapons and materials typically used to capture experiments, such as nets and bottles which can keep experiments under containment. His one true place is at the Macky Macaw's restaurant, possessing the robotic body of Macky Macaw. He is voiced by Nancy Cartwright. 110
376 Cassandra Designed to shoot gums to the people she sees that is holding hands. And make those two persons in love and marry immediately after that day. The only way to stop the marriage is to spray them water with mixed mud. Leroy & Stitch
377 Annie Designed to have an off-key, beautiful singing voice. Leroy & Stitch
378 Lonelyhearts Leroy & Stitch
379 Purple Grudge Designed to make yo